{
  "name": "com.unity.2d.animation",
  "version": "5.2.7",
  "unity": "2020.3",
  "unityRelease": "26f1",
  "displayName": "2D Animation",
  "description": "2D Animation provides all the necessary tooling and runtime components for skeletal animation using Sprites.",
  "keywords": [
    "2d",
    "animation"
  ],
  "category": "2D",
  "dependencies": {
    "com.unity.2d.common": "4.2.1",
    "com.unity.mathematics": "1.1.0",
    "com.unity.2d.sprite": "1.0.0",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.uielements": "1.0.0"
  },
  "relatedPackages": {
    "com.unity.2d.animation.tests": "5.2.7",
    "com.unity.2d.common.tests": "4.2.1",
    "com.unity.2d.psdimporter": "4.3.1"
  },
  "samples": [
    {
      "displayName": "Samples",
      "description": "Various 2D Animation sample scenes to show different usage of the 2D Animation tooling for various outcomes.",
      "path": "Samples~/AnimationSamples"
    }
  ],
  "_upm": {
    "changelog": "### Added\n- Fixed an issue where \"System.ArgumentException\" thrown when opening sprite Prefab with Script. (DANB-339)\n- Fixed an issue where IKEditorManager updates even when there are no active IK Manager 2Ds in the Scene. (case DANB-361)\n- Fixed an issue where the Limb IK solver will become unstable when the child bones have different Z position. (case DANB-415)\n- Fixed an issue where the CCD and Fabrik solvers will become unstable when the child bones have different Z position. (case DANB-420)\n- Fixed an issue where changing Sprite Library reference in the Inspector will result in an exception. (case DANB-428)\n- Fixed an issue where the Sprite Resolver will not resolve to certain labels. (case DANB-444)\n- Fixed an issue where the Sprite Resolver will not resolve when using assets created with 32 bit hash length. (case DANB-457)\n\n### Changed\n- Updated IK parameter names and comments in public APIs."
  },
  "upmCi": {
    "footprint": "db7254f6cb622b14c7f63979da5113a3ec293d0f"
  },
  "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.animation@5.2/manual/index.html",
  "repository": {
    "url": "https://github.cds.internal.unity3d.com/unity/2d.git",
    "type": "git",
    "revision": "aa2a8793fe6f8a4b07feb9f612a1ddfd1602413e"
  }
}
