{
  "name": "Unity.2D.SpriteShape.Runtime",
  "references": [
    "Unity.2D.Common.Runtime",
    "Unity.Mathematics",
    "Unity.Burst"
  ],
  "includePlatforms": [],
  "excludePlatforms": [],
  "allowUnsafeCode": true,
  "versionDefines": [
    {
      "name": "com.unity.burst",
      "expression": "0.0.1",
      "define": "ENABLE_SPRITESHAPE_BURST"
    }
  ],
  "noEngineReferences": false
}
