import pygame
import random

class Jablko(pygame.sprite.Sprite):
    def __init__(self):
        super().__init__()  # Initialize the parent class
        self.image = pygame.image.load("images/apple.png")
        self.rect = self.image.get_rect()
        self.rect.topleft = (random.randint(0, 24) * 32, random.randint(0, 18) * 32)

