local runService = game:GetService("RunService") local tool = script.Parent local handle = tool.Handle local spraySound = handle.SpraySound local sprayParticle = handle.Nozzle.SprayParticle local shooting = false local shootTimer = 0 local player tool.Equipped:Connect(function() local found = game:GetService("Players"): GetPlayerFromCharacter(tool.Parent) if found ~= nil then player = found end end)