import pygame
import random
import japko
from japko import Japko

szerokosc = 800
wysokosc = 608

tlo = pygame.Surface((szerokosc,wysokosc))

for i in range(25):
    for j in range(19):
        obraz = pygame.image.load("background.png")
        maska = (random.randint(0,20), random.randint(0,20), random.randint(0,20))

        obraz.fill(maska, special_flags = pygame.BLEND_ADD)
        tlo.blit(obraz, (i*32, j*32))

pygame.init()

ekran = pygame.display.set_mode((szerokosc,wysokosc))
zegar = pygame.time.Clock()

running = True

japko = Japko()

while running:
    for e in pygame.event.get():
        if e.type == pygame.KEYDOWN:
            if e.key == pygame.K_ESCAPE:
                running = False
    ekran.blit(tlo, (0,0))
    ekran.blit(japko.obraz, japko.rect)
    pygame.display.flip()
    zegar.tick(30)
