import pygame
pygame.init()

szerokosc = 800
wysokosc = 600
screen = pygame.display.set_mode((szerokosc, wysokosc))
pygame.display.set_caption("App 1")

black = (0,0,0)
neon = (255, 20, 147)

clock = pygame.time.Clock()
font = pygame.font.SysFont("Arial", 30)

working = True

while working:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            working = False

    screen.fill(black)

    mouse_position = pygame.mouse.get_pos()
    pygame.draw.circle(screen, neon, mouse_position, 30, 2)


    clock.tick(10000)
    fps = int(clock.get_fps())

    fps_text = font.render(f"FPS: {fps}", True, (255,255,255))
    screen.blit(fps_text, (10, 10))

    pygame.display.flip()

pygame.quit()
quit()