import pygame

pygame.init()
screen = pygame.display.set_mode((1280,720))
clock = pygame.time.Clock()
running=True

while running:
    for event in pygame.event.get():
        if(event.type == pygame.QUIT):
            running = False
    screen.fill("lightblue")
    pygame.display.flip()
    
    clock.tick(60)
pygame.quit()