local players = game:GetService("Players") local pets = game.ReplicatedFirst:WaitForChild("Pets") -- Tworzymy folder Players jeśli nie istnieje local playersFolder = workspace:FindFirstChild("Players") if not playersFolder then playersFolder = Instance.new("Folder") playersFolder.Name = "Players" playersFolder.Parent = workspace end players.PlayerAdded:Connect(function(player) local folder = Instance.new("Folder") folder.Name = player.Name folder.Parent = playersFolder for _, pet in pairs(pets:GetChildren()) do local newPet = pet:Clone() newPet.Parent = folder end end)