local runService = game:GetService("RunService") local tool = script.Parent local handle = tool.Handle local spraySound = handle.SpraySound local sprayParticle = handle.Nozzle.SprayParticle local shooting = false local shootTimer = 0 local player script.Parent.Equipped:Connect(function() local found = game.Players:GetPlayerFromCharacter(tool.Parent) if found ~= nil then player = found end end) script.Start.OnServerEvent:Connect(function(sender) if sender == player then shooting = true spraySound.TimePosition = 0 spraySound:Play() sprayParticle.Enabled = true shootTimer = 0 end end)